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Metal Graphics Engineer

Wand

Wand

New York, NY, USA · Remote
Posted 6+ months ago
Remote Metal Engineer – Graphics and Performance Specialist
Remote
Part-Time
At Wand, we're crafting tools that blend seamlessly with the creative process. Our commitment to innovation and quality demands exceptional talent, especially in the field of graphics and performance engineering. We are on the lookout for a Remote Metal Engineer, a role central to refining our product experience and pushing the boundaries of graphical capabilities. This part-time position offers the flexibility of remote work.
This role might be a fit if you:
  • Passionate about graphics programming, with deep expertise in Metal and Swift-Experience in SwiftUI is a plus
  • Experienced in developing and optimizing graphics pipelines
  • Skilled in using Metal debugger and proficient in troubleshooting shaders and resolving rendering artifacts
  • Knowledgeable about commonly used color spaces, pixel formats and their application in rendering
  • Familiarity with Apple Pencil technology is a plus
  • Solid foundation in matrix math, transformations, and image operations
Responsibilities include:
  • Enhance and optimize our graphic rendering engine
  • Collaborate in the development of high-performance graphics applications
  • Debug and fine-tune shaders to achieve optimal rendering quality
  • Address and resolve graphical artifacts, ensuring visual fidelity
  • Contribute to the design of color-accurate rendering workflows
  • Actively engage with the team to share knowledge and best practices
  • Provide input and feedback on UI/UX from a graphics performance perspective
Important skills / traits to have:
  • Proven experience in Metal and Swift
  • Strong problem-solving skills in graphics programming
  • Excellent communication skills
  • A creative and experimental mindset
  • Enthusiasm for the latest advancements in multimodal AI and graphics technology